DATACENTER // PC-9801
LOC: VIRGINIA
16-bit PC-98 Cyberpunk Datacenter
CORE_AI // STATUS: NORMAL
PUE 2.20 · WUE 0.1 L/kWh
Capital +$0/s
$1,500
Compute Output
15 TF
750k tok/s
Grid Load
5 / 15 kW
33% capacity
Evaporated H₂O
0.0 L
0.00 L/s
Aquifer Stress
0.0%
STEP 1/7 Tap OVERCLOCK 10 times to fund your next rig +$250
[SYSTEM] Datacenter OS initialized. Ready for AI compute workloads.

Datacenter

A free idle simulation about the physical side of artificial intelligence. You start with one junk GPU rig in a garage and grow it into a megawatt AI compute operation, selling tokens to increasingly shady clients. Every rack needs electricity, every watt needs cooling, and the game keeps a running total of the litres of water your cooling has evaporated.

About

Datacenter is for anyone who likes number-go-up games and has wondered what an AI answer actually costs in power and water. A session runs in short bursts: tap, buy, wait, rebalance. There is no install, no account and no launcher, and it works on a phone.

What sets it apart from a plain clicker is that growth has two physical bills. Cooling systems are rated with the same two metrics real operators report, PUE for energy overhead and WUE for water. The option that is cheapest on electricity is usually the thirstiest, and the water you evaporate dries out the local aquifer, which brings higher water prices and, eventually, protests at the gate.

How to play

Quick facts

Type
Idle simulation, management, tycoon
Players
1, one endless session with relocation (prestige)
Data
Real metrics (PUE, WUE) with game-tuned values; sourced reference figures below
Controls
Mouse or touch
Devices
Desktop, tablet and phone browsers
Price
Free, no install, no account
Language
English
Graphics & sound
AI-generated 16-bit pixel art in a PC-98 style, animated with a canvas overlay; 8-bit sound synthesised live with the Web Audio API
Made by
Zdenek Petrak (mucker.cz) with AI-assisted coding
Content reviewed

Methodology: power and water in real AI data centres

PUE (power usage effectiveness) is the total energy a facility uses divided by the energy that reaches the IT equipment. A PUE of 1.5 means that for every kilowatt-hour of computing, another half goes to cooling, power conversion and lighting. WUE (water usage effectiveness), introduced by The Green Grid in 2011, is the annual site water use in litres divided by IT energy in kilowatt-hours. Air-cooled sites can sit near zero; evaporative cooling, which throws heat away by evaporating water, is very efficient on electricity but runs at roughly 1–2.5 L/kWh.

Reference pointValue
Industry average PUE, Uptime Institute survey 20241.56
Google data centre fleet, trailing twelve months 2024PUE 1.09
Microsoft fleet average, fiscal year 2024WUE 0.30 L/kWh (0.49 in 2021)
US data centres, share of national electricity 2023 (LBNL)4.4 % (176 TWh); 6.7–12 % projected for 2028
Irish data centres, share of metered electricity 2024 (CSO)22 % (5 % in 2015)
Training GPT-3 in US data centres, on-site evaporation (estimate, Li et al.)about 700,000 L

The same study estimates that a medium-length conversation of roughly 10–50 answers costs about half a litre of water once the water used to generate the electricity is included. It is a preprint with wide error bars, not a measurement, but it is why the game counts litres. Microsoft says its data-centre designs since August 2024 use closed-loop, chip-level cooling that needs no evaporated water, at the price of slightly higher energy use. That is the same PUE-for-WUE trade the Cooling tab asks you to make.

How the game simplifies

Sources: Water usage effectiveness (The Green Grid WP#35 definition); Uptime Institute Global Data Center Survey 2024; Google data centre efficiency; Microsoft: next-generation datacenters consume zero water for cooling (Dec 2024); Berkeley Lab: 2024 US Data Center Energy Usage Report; CSO Ireland: Data Centres Metered Electricity Consumption 2024; Li, Yang, Islam & Ren: Making AI Less “Thirsty” (preprint).

From the operator's log

The Black-Budget Autonomous Defense Grid contract never names its client. Its invoices are stamped Sub-04, a cryo-server block on level B9 beneath the Zaibatsu tower. The tower's elevator panel stops at B4. The invoices clear anyway.

Fiction. The operator, the clients and the tower are invented for the game.

FAQ

What do PUE and WUE mean in the game?

PUE (power usage effectiveness) is total facility energy divided by the energy used by the IT equipment; 1.0 would mean zero overhead. WUE (water usage effectiveness) is litres of water per kilowatt-hour. Every cooling system in the game has both numbers, and the cheapest one on electricity is usually the thirstiest.

Are the water numbers in the game real?

No. The game uses real metrics and plausible orders of magnitude, but its cooling coefficients, location multipliers, token prices and events are tuned for play. The Methodology section above lists real reference values with sources.

Why did my compute output drop?

Your racks plus cooling are drawing more power than the grid can supply, so the racks are throttled. Buy more grid capacity in the Power tab or switch to a cooling system with a lower PUE.

Is my progress saved?

Yes. Progress is saved in your browser's local storage on this device. While the page is closed your racks keep running for up to 24 hours, so you come back to new earnings and more evaporated water. The New game button below the tabs starts over. There is no account and nothing is sent to a server.

Does it work on a phone?

Yes. Everything is tapped, so the game works with a mouse on desktop or a finger on a phone or tablet.

Limits

Datacenter is a satire with real units, not a calculator. It does not model the water used to generate electricity, seasonal weather, water recycling, heat reuse or the hardware supply chain, and the balance has not been tuned against any real business. Use the sources above, not the in-game counter, for any real-world figure.

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